Accessible Technologies
Accessible technologies are tools and designs that make it easier for people of all abilities to learn, work, and engage with the world.
- Anhong Guo develops Personal Assistive Technology — a new class of assistive systems that deeply adapts to users’ individual abilities, physical contexts, and intents, to deliver just the right information, in the right modality, at the right time. Anhong's featured technologies address accessibility for blind and visually impaired (BVI) and motor-impaired users.
- Dhruv Jain directs the Soundability Lab whose mission is to redefine hearing as a programmable, editable, and hyperpersonal experience—not a fixed sense, but a customizable interface between humans and their world—much like how web design lets us program, rearrange, and personalize visual elements. Dhruv's featured technologies address sound personalization and accessibility.
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SoundBlender: Exploring Sound Manipulations for Mixed-Reality Awareness
Technology No. 2023-489
BrushLens: Hardware Interaction Proxies for Accessible Touchscreen Interfaces Actuation
Technology No. 2023-488
VizLens: An Appliance Reader App for Users with Visual Impairment
Technology No. 2023-329
VRCopilot: Authoring 3D Layouts with Generative Models in VR
Technology No. 2024-119
WorldScribe: Towards Context-Aware Live Visual Descriptions
Technology No. 2024-453
ProgramAlly: Creating Custom Visual Access Programs via Multi-Modal End-User Programming
Technology No. 2024-454
EditScribe: Non-Visual Image Editing with Natural Language Verification Loops
Technology No. 2024-606
CARTGPT
Technology No. 2025-161